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A port of the open source physics engine ODE. We hope to provide the same functionality that the de-facto standard for real-time open source physics already provides.

The best option for Java programmers currently is to use the JNI wrapper for ODE known as ODEJava. This has a few limitations, namely untraceable VM crashes, stack overflows, performance issues due to the JNI implementation and more. We hope it will be easier to solve these problems if the system is totally rewritten in Java. A port in general is a far more feasible option than writing a new implementation from scratch. We hope to be able to provide the community with a Java physics solution in less time than it would take to design a totally new physics system.

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